An Enum in Java is a special data type that encompasses a set of predefined constants. When setting a variable of that Enum type, you have to use one of the constants that you define for it. A great example is the compass: In the above example, we create a new enum and it’s predefined […]
Welcome back. I’m writing today to talk about something that I think is pretty cool — design patterns in code! Specifically, we’re going to cover the builder pattern, which I find myself using all the time when writing Android applications and sometimes when writing plain Java applications.
Hello there Android developer or curious onlooker. Welcome back to another blog post talking about your favorite, my favorite, and the world’s favorite mobile operating system. Today we’re going to talk about Proguard and what that means for Android Developers.
Hello there! Welcome back! Today I’m talking about Tries (pronounced “trys”). Tries are a type of search tree commonly used for storing and searching single characters that make up one or more strings. What make a trie interesting is that the first node contains an empty value and the descendants of a node have a […]
Recently, I started writing a few RESTful services in Java Spark. I found a few recurring themes and decided to extract them out into a layer ontop of Spark to make it even easier to build a RESTful service from the ground up. This project is called Ginger and I’ll show you how to create […]
Recently, I began exploring an interesting idea I had – creating a RESTful framework built ontop of Spark. Now, Spark is naturally restful, but I basically want the user to be able to define an object, flag it as a resource, and compile their code. They should then have GET, POST, PUT, and DELETE verbs […]